Physics for Game Programmers

Download or Read eBook Physics for Game Programmers PDF written by Grant Palmer and published by Apress. This book was released on 2007-12-27 with total page 458 pages. Available in PDF, EPUB and Kindle.
Physics for Game Programmers
Author :
Publisher : Apress
Total Pages : 458
Release :
ISBN-10 : 9781430200215
ISBN-13 : 1430200219
Rating : 4/5 (15 Downloads)

Book Synopsis Physics for Game Programmers by : Grant Palmer

Book excerpt: *Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET *Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.


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